Ricardo Valério4 libraries and frameworks I am using in my online RPGAnd you might not know them.Aug 27, 2022Aug 27, 2022
Ricardo ValérioHow to make a Unity Editor Window — part 2Let’s build a simple quest editing layout to get started with GUILayout and EditorGUILayout elements.Oct 17, 20201Oct 17, 20201
Ricardo ValérioHow to make a Unity Editor WindowIn the course of developing my MMORPG project, I had to create tools to create and edit data like spells, quests and NPCs. While it could…Dec 13, 2019Dec 13, 2019
Ricardo ValérioPlay interactive fiction on MessengerWhy we leveraged existing messaging apps to deliver fun and rich game experiences in the form of interactive fictionJul 14, 2017Jul 14, 2017
Ricardo ValérioUnderstanding Difficulty in Game Design (motivations and learning curves)Learn about players’ motivations and learning curves, and how it impacts the player experience.Jul 10, 20171Jul 10, 20171
Ricardo ValérioFun in game design —The four forms of playFun is highly subjective. So is it possible to create a fun experience objectively? Yes, here’s how.Jul 1, 2017Jul 1, 2017